
This problem-solving series is for children age 7 to 9 that have either completed Brain Benders or demonstrate an affinity for strategic thinking. We introduce these gamers to a wide range of game genres from ancient strategy to modern board games. Throughout the program players will explore deeper strategy elements and multidimensional thinking. As always, participants will also focus on issues of ‘good sportsmanship’ while simultaneously trying to outwit and out strategize their opponents. Games may include: 7 Wonders, Carcassone, Settlers of Catan, Scrabble, Boggle, Sushi Go!, Splendor, Dragonwood, Machi Koro, Ticket to Ride, Small World.


This problem-solving series is for children age 9 to 11 that have either completed Mind Masters or demonstrate an affinity for strategic thinking. We introduce these gamers to a wide range of game genres from ancient strategy to modern board games. Throughout the program players will explore deeper strategy elements and multidimensional thinking. As always, participants will also focus on issues of ‘good sportsmanship’ while simultaneously trying to outwit and out strategize their opponents. Games may include: 7 Wonders, Carcassonne, Settlers of Catan, Sushi Go!, Splendor, Dragonwood, Machi Koro, Ticket to Ride, Strat-o-matic.
This program will introduce players to the core concepts of tabletop role play and teach the rules of a few beginner-friendly game systems. Tabletop Roleplaying Games (RPGs) are narrative game systems that encourage cooperation, decision-making and creative thinking. RPG players are immersed in a shared story-telling experience as they work together to overcome obstacles and solve problems. Game systems may include: Hero Kids, No Thank You Evil!, Do: Pilgrims of the Flying Temple, Microscope, Dungeon Crawl Classics and Dungeons & Dragons.
